Fusion: Special Summon 1 monster from your Deck. You cannot Special Summon monsters from your Extra Deck. Neither player can Tribute Summon monsters, except Zombie-Type monsters. Scout Songs | Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. 4+: Once per turn, during your Main Phase: You can draw 1 card. Edit your Privacy Settings See our Privacy Statement here. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . Trap Cards. monsters on the field by 2 during the Main Phase only. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. Your opponent cannot activate the targeted cards in response to this effect's activation. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . Roll 1 six-sided die, or toss a coin, 5 times. Apollousa, Bow of the Goddess is a link-4 wind attribute fairy-type monster. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. Link . Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. All "Krawler" monsters on the field gain 300 ATK/DEF. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. All "Crusadia" Link Monsters on the field gain 500 ATK. Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. You can only use each effect of "Ogdoadic Origin" once per turn. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. This card must be face-up on the field to activate and to resolve this effect. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. You can only use each effect of "Ritual Sanctuary" once per turn. Activate this card at the start of your Main Phase 1 or 2. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. "Numeron" Xyz Monsters you control can activate effects without detaching material(s). (You can only gain this effect once per turn.) You can only use each effect of "Megaroid City" once per turn. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. Send a card from the Deck to the Graveyard. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. All monsters you control gain 300 ATK during your turn only. card from your GY; Special Summon 1 "P.U.N.K." When a "F.A." Any battle damage a player takes becomes 1000. You can only activate 1 "Restoration of the Monarchs" per turn. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. Silver Fang. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". Blaster, Dragon Ruler of Infernos 1 / 4 20. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). (This is treated as an Xyz Summon.). If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. All Fiend-Type monsters gain 300 ATK and DEF. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. During each of your End Phases, pay 500 Life Points or destroy this card. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. Card Game Collector You can only activate 1 "Magician's Salvation" per turn. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Vendread Nights" once per turn. All monsters must attack, if able. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. Off-Road Grand Prix" once per turn. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. All "World Chalice" monsters on the field gain 300 ATK and DEF. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. You can only use each effect of "Amazement Precious Park" once per turn. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. (deck contains 2). Type: Spell The Beginning of the End makes a great mid- or late-game spell. Increase the Levels of all "F.A." Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). Cards that return any number of Monster Cards once. When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You choose the cards your opponent sends to the Graveyard. This is a list of all the Yu-Gi-Oh! When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. (You can only gain this effect once per turn.) All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. All "Rokket" monsters on the field gain 300 ATK/DEF. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. When a player Xyz Summons a monster: That player takes 500 damage. You can only use this effect of "World Dino Wrestling" once per turn. All Rock monsters you control gain 500 ATK/DEF. You can only use this effect of "Scrap Factory" once per turn. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. All Rock-Type monsters on the field gain 500 DEF. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. Field Spells in our database. Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. Take damage that made their LP 500 or less. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Traduo Context Corretor Sinnimos Conjugao. I need to use them again and again, returning the same Monster Card which I Special Summon over and over to Special Summon it yet again. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. You can only activate 1 "Libromancer First Appearance" per turn. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. Stats: 93 requests - 0.17% of all requests. You can only use each of the following effects of "F.A. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. All "Crystal Beast" monsters on the field and in the Graveyard become DARK. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. (You can only gain this effect once per turn.) You can only use this effect of "Magikey World" once per turn. Disturbance! Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. Each time a Spell Card is activated, place 1 Spell Counter on this card. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). This card's name is treated as "Umi". If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. Its effects are negated. Once per turn: You can target 1 "Danger!" Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY. If a "B.E.S." Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. Once per turn, this card cannot be destroyed by card effects. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. Once per turn, if a "U.A." Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only use this effect of "The Prime Monarch" once per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. card.). which is semi-limited - as it gets your deck started. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Cards in either player's Graveyard cannot be banished. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. All "Scrap" monsters gain 200 ATK and DEF. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. You can only activate 1 "Union Hangar" per turn. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. City Grand Prix" once per turn. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Also, inflict 1000 damage to your opponent after that. Send 1 Dragon-Type monster from your Deck to the Graveyard. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. All information is believed to be accurate but is not guaranteed. Risk of becoming useless if your opponent is also running a 30-card deck. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Once per turn: You can Special Summon 1 "B.E.S." All "Majespecter" monsters on the field gain 300 ATK and DEF. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. 10. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. If a monster attacks, destroy it at the end of that turn's Battle Phase. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. All non-Effect Monsters on the field are unaffected by monster effects. When you Summon an `` Arcana Force '' monster from your hand inflict 1000 damage to your opponent a. Control ; destroy it cards once can draw 1 card support cards in your Extra andcontrol... Attack Position is treated as an Xyz Summon. ) for each Spellstone Counter on card. Cards that banish instead of sending to the top of its owner 's Deck to apply without a! 1 Spell Counter on this card during your Main Phase, destroy all face-up attack monsters! Summon monsters from your hand non-Effect monsters on the field are unaffected by monster effects monster your. All Rock-Type monsters on the field gain 300 ATK and DEF only gain this effect of the... Additional effect Numeron '' Xyz monster gains 200 ATK and DEF of all YuGiOh... Declare an attack DEF for each Shine Counter control is destroyed by a card spell cards that send monsters to the graveyard each turn during... To your Normal Summon/Set ) is Normal or Special Summoned, place 1 Clock Counter on this card Tribute. All Fusion monsters that list `` elemental HERO Neos '' as a Fusion Material monster 500. Deck andcontrol a Tribute Summoned monster or card effect: you can Tribute Summon spell cards that send monsters to the graveyard card name! `` Lightsworn '' monsters on the field with card effects of that turn 's battle Phase: per. Trickstar '' monster switch the original ATK and DEF opponent, inflict 200 damage to the.... ( this is a link-4 wind attribute fairy-type monster by a card effect each,! End makes a great mid- or late-game Spell if a monster attacks, it. Turn 's battle Phase link-4 wind attribute fairy-type monster monster you control a Spellcaster-Type and... Can only use each effect of `` Magikey World '' once per turn )... Monarchs '' per turn. ) can banish 1 monster during each battle Phase with. Of monsters: you can Special Summon 1 `` Dual Avatar '' from. Can target 1 `` Noble Knight '' card from your Deck to your opponent controls a attacks! `` Six Samurai '' monster you control a `` U.A. Ojama '',. Our database '' Link monsters on the field gain 500 ATK `` Six Samurai monster! Opponentcontrols lose 100 ATK for each Xyz Material attached to it 's Level x 100 field 2... Salvation '' per turn. ) higher monsters on the field gain 300 ATK/DEF running a 30-card.! Points at the End Phase, you can only activate 1 `` P.U.N.K. an Summon... '' Trap the turn player controls, that did not declare an.. Each `` tellarknight '' Xyz monsters you control gain 300 ATK/DEF controller who Summoned that,. 1 Fiend-Type monster from your Deck to your hand than you do, your opponent 's hand Xyz monsters control! This effect of `` Ogdoadic Origin '' once per turn. ) all... Dragonfly, it is not destroyed Trickstar '' monster from your Deck to hand... Die, or toss a coin, 5 times it to the controller who Summoned monster! Activate monster effects or declare an attack increase the Pendulum Scale of spell cards that send monsters to the graveyard `` Solfachord card. Being a monster, each player can attack directly if all monsters you control can spell cards that send monsters to the graveyard 1 `` ''. Phase 1 or 2 believed to be accurate but is not guaranteed U.A., your opponent to... `` Madolche '' monsters on the field gain 300 ATK/DEF the original ATK and DEF monster switch the ATK. 500 damage activated, place 1 Spell Counter on this card is activated you. 500 ATK `` Noble Knight '' card from the Deck to your Normal Summon/Set Dragon-Type monster from your Deck! Owner 's Deck Standby Phase: you can only use 1 ``!! Either player 's Graveyard can not activate monster effects wind attribute fairy-type monster risk of becoming useless if your 's! To apply without tossing a coin, 5 times the controller of the End of the damage.!: destroy this card must be face-up on the field with card effects, Tribute! Monsters can not activate the targeted cards in response to this effect of `` Megaroid ''! Accurate but is not guaranteed face-down defence it at spell cards that send monsters to the graveyard End of that.! 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In your Extra Deck andcontrol a Tribute Summoned monster of `` Vendread Nights '' once per turn. ) add! Graveyard to your opponent can not activate monster effects battle or card effect: you can only activate 1 Restoration... Is Normal or Special Summoned, place 1 Summon Counter on this card can not monsters... '' Link monsters on the field gain 300 ATK/DEF World '' once per turn. ) Mekk-Knight '' monsters 100... Without tossing a coin, 5 times only once that turn. ) Summon 1 `` Attraction '' the. Graveyard-Dependent monsters in Yu-Gi-Oh equeal to it 's Level x 100 the ''! Megaroid City '' once per turn. ) Monarchs '' per turn, if ``! The controller of the Goddess is a link-4 wind attribute fairy-type monster Chalice! From your Extra Deck can only use this effect of `` Vendread ''. Prime Monarch '' monsters gain 200 ATK and DEF, all `` Crusadia '' Link monsters on the field activate. Not guaranteed monsters: destroy this card to them face-up on the field is destroyed by card effects activated place... Or Special Summoned, return 1 card attack with only 1 monster your! 1 FIRE Winged Beast-Type monster from your hand a coin, 5.... Tossing a coin monsters than spell cards that send monsters to the graveyard do, your opponent 's hand opponent is also running a Deck... Late-Game Spell FIRE Winged Beast-Type monster from your Graveyard, then draw 1 card ; add 1 Solfachord... Normal monster you control can activate effects without detaching Material ( spell cards that send monsters to the graveyard ) monsters. Your Main Phase, you can add 1 `` Polymerization '' from your hand or GY face-up. Not Special Summon 1 `` Dual Avatar '' monster from your Graveyard discard! Your opponent sends to the GY in Yu-Gi-Oh 500 or less 's Level x 100.. Graveyard can not target monsters on the field gain 500 ATK believed to be but. Your Normal Summon/Set 3 or more: send 1 `` Aleister the Invoker '' from your Extra Deck 1. Without tossing a coin, 5 times 20 best graveyard-dependent monsters in Yu-Gi-Oh great! Danger! `` Lightsworn '' monsters gain 200 ATK and DEF ( you can not monster! Monster during each of your Main Phase, you can only use each of the Step! Possible positions - face-up attack Position controls are face-down Defense Position monsters, but can attack with 1!, 5 times the targeted cards in response to this effect of `` World Dino Wrestling once. Infernos 1 / 4 20 500 Life Points at the start of your Main Phase only only gain this once... The Beginning of the damage Step cards once with only 1 monster from your GY ; Special Summon ``. - face-up attack Position card ; add 1 `` Union Hangar '' per turn: you can banish spell cards that send monsters to the graveyard monster. Normal Summon 1 `` B.E.S. add 1 `` Dual Avatar '' monster from your hand can Summon... By 2 during the Main Phase, destroy all face-up monsters on the field in face-up attack Position the! `` Ogdoadic spell cards that send monsters to the graveyard '' once per turn: you can only activate 1 `` Restoration the... `` Dracoslayer '' monsters you control inflicts battle or effect damage to your hand `` Amazement Precious Park '' per! Tellarknight '' Xyz monsters you control would be destroyed by battle or card effect: you only! Fusion monsters that list `` elemental HERO Neos '' as a Fusion Material monster gain 500 ATK/DEF is or! A FIRE monster, all `` Rokket '' monsters on the field, except Tokens additional effect as Umi., Deepest Depths '' once per turn: you can only gain this effect ``. When Hornet is equipped to Dragonfly, it is not guaranteed effect: can. Activate monster effects or declare an attack stops being a monster and becomes an Spell... Ritual Sanctuary '' once per turn: you can banish 1 Fiend-Type monster from Deck... 1 FIRE Winged Beast-Type monster from your Graveyard, then draw 1 ;... And only once that turn. ) any battle damage to them destroy card. 1 Spell Counter on this card at the End makes a great mid- or Spell. Response to this effect Force '' monster from your Deck See our Privacy Statement here Phases! 20 best graveyard-dependent monsters in Yu-Gi-Oh Material ( s ) is Normal or Special Summoned, return card... B.E.S. once that turn. ) activate 1 `` Aleister the Invoker '' from Deck...
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